AI Insights · Timothy · April 2022
Top 5 Casual Games on Android in Portugal Q1 2022
Discover the performance of the top 5 casual games on the Android platform in Portugal during the first quarter of 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 casual games on the Android platform in Portugal showcased diverse performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the popularity and financial success of these games.
Coin Master from Moon Active experienced fluctuations in weekly revenue, starting at approximately $54K and peaking at around $90K in the first week of January. Weekly downloads for Coin Master varied, with a peak of 4.3K in mid-January and a low of 2.6K at the end of March. The game’s weekly active users showed a consistent upward trend, increasing from 59.8K at the beginning of the quarter to 69.1K by the end of March.
Gardenscapes by Playrix saw steady weekly revenue, ranging from approximately $8K to $12K, with a slight dip in mid-March. Weekly downloads for Gardenscapes peaked at 2.8K in March, while weekly active users fluctuated, ending the quarter at around 56.5K from a high of 68.9K at the beginning of the quarter.
Fishdom, another title by Playrix, had stable revenue throughout the quarter, varying between $6K and $7.2K. The game’s weekly downloads spiked to 12.3K in mid-March, a significant increase from the 6.5K at the start of the quarter. Fishdom’s weekly active users also saw an upward trend, climbing from 33.9K to 41.6K by the end of March.
Pokémon GO from Niantic, Inc. demonstrated a significant revenue spike in the week of February 21, reaching $15.9K. Weekly downloads remained relatively stable, fluctuating between 2.1K and 2.9K. The game’s weekly active users saw minor fluctuations, maintaining a high user base around 150K to 170K throughout the quarter.
Lastly, Candy Crush Saga by King showed consistent revenue, peaking at $16.7K in late January. Weekly downloads for Candy Crush Saga decreased over the quarter, starting at 4.6K and dropping to 2.2K by late March. The game’s weekly active users saw a slight decline, ending the quarter at approximately 94.1K from a high of 103.1K in mid-February.
For more detailed insights and data on these games and others, visit Sensor Tower.